OFFICIAL GAMEPLAY FORMAT
5x5 Football Rules
Competitive full-field tournament flag football built for speed, strategy, and clean execution.
CCFL Boston / 5x5 Football Rulebook
5x5 Football is a fast-paced, full-length competitive tournament flag football format emphasizing spacing, quarterback decision-making, tactical rushing, controlled running, and continuous game flow.
Game Format
- 5v5 full-field flag football.
- Offense starts at its own 10-yard line.
- 40-minute running clock.
- Final 60 seconds uses stop-clock rules.
Offensive Zones
- Zone 1: Own 10 to midfield — 4 downs.
- Zone 2: Midfield to opponent’s 10 — 4 downs.
- Zone 3: Opponent’s 10 to end zone — 3 downs.
- Each zone allows one designed run play.
Protected No Run Zones
- Final 5 yards before midfield.
- Final 5 yards before opponent’s 10-yard line.
- Final 5 yards before the goal line.
- No designed runs or QB runs allowed in these areas.
Quarterback Runs
- QB may only run if a defender crosses the line of scrimmage after the snap.
- QB run counts as the team’s one run play for that zone.
- QB may not run inside a Protected No Run Zone.
Passing
- 5-second pass clock.
- All forward passes must be thrown from behind the line of scrimmage.
- Shovel passes are legal.
- Illegal forward pass: 5 yards and loss of down.
Open Rush
- Any defender may rush.
- No declaration required.
- Rushers must start 5 yards from the line of scrimmage.
- Once the ball is handed off or lateraled, all defenders may rush.
Contact Fouls
- All contact fouls are 10-yard penalties.
- Includes flag guarding, blocking, moving screens, charging, tackling, roughing the passer, and excessive contact.
- Officials may eject players for dangerous or repeated conduct.
Screening
- Stationary basketball-style positioning is allowed.
- Players may not extend arms, initiate contact, move into defenders, or escort the ball carrier.
- Moving screens are 10-yard penalties.
Scoring
- Touchdown: 6 points.
- Automatic PAT: 1 point.
- 2-point conversion from the 10-yard line.
- Safety: 2 points.
- Defensive PAT return: 2 points.
Conversion Possession Attempt
- One attempt per team per game.
- Must trail by 8 points or fewer.
- Must occur in the final minute.
- Team must have a timeout.
- Successful attempt awards possession at midfield.
Overtime
- Regular season games may end in a tie.
- Playoff overtime starts from the 20-yard line.
- Each team gets 4 downs to score.
- No first downs in overtime.
- 3rd overtime requires a 2-point conversion attempt after touchdowns.
Sportsmanship
- No verbal abuse of officials or opponents.
- No fighting, cheap shots, or dangerous conduct.
- Captains are responsible for team behavior.
- League may suspend players or teams for conduct detrimental to CCFL / 5x5 Football.
Penalty Reference
Offside
5 yards
False Start
5 yards
Illegal Rush
5 yards / replay down
Delay of Game
5 yards
Illegal Forward Pass
5 yards + loss of down
Intentional Grounding
5 yards + loss of down
Flag Guarding
10 yards + loss of down
Blocking / Moving Screen
10 yards
Charging / Tackling
10 yards
Roughing the Passer
10 yards
Excessive Contact
10 yards
Unsportsmanlike Conduct
10 yards
